no edit summary
m (→Return Values) |
No edit summary |
||
| Line 1: | Line 1: | ||
<center>'''UnitDamage''' ''-Documentation by [[User:The_ED|The_ED]]-''</center> | |||
Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful. | Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful. | ||
= | lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod = UnitDamage("unit"); | ||
---- | |||
;''Arguments'' | |||
:("unit") | |||
:;unit : String - The [[API TYPE UnitId|UnitId]] to get information from. (Likely only works for <tt>"player"</tt> and <tt>"pet"</tt> -- unconfirmed) | |||
---- | |||
;''Returns'' | |||
: lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod | |||
:;lowDmg : Number - The unit's minimum melee damage. | |||
:;hiDmg : Number - The unit's maximum melee damage. | |||
:;offlowDmg : Number - The unit's minimum offhand melee damage. | |||
:;offhiDmg : Number - The unit's maximum offhand melee damage. (same as above) | |||
:;posBuff : Number - positive physical Bonus (should be >= 0) | |||
:;negBuff : Number - negative physical Bonus (should be <= 0) | |||
:;percentmod : Number - percentage modifier (usually 1) | |||