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m (→Examples) |
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You may use "no" in front of any of these to invert the logic result. | You may use "no" in front of any of these to invert the logic result. | ||
:;actionbar : If you are using this particular actionbar. You must specify actionbar:# (#=action bar number) | :;actionbar : If you are using this particular actionbar. You must specify actionbar:# (#=action bar number). Can be shortened to "bar". | ||
:;button : If you clicked a particular button to cast the spell (button:#, where #=1-5,LeftButton,MiddleButton,RightButton,Button4, or Button5) | :;button : If you clicked a particular button to cast the spell (button:#, where #=1-5,LeftButton,MiddleButton,RightButton,Button4, or Button5). Can be shortened to "btn". | ||
:;channeling : If you are channeling a spell. You may optionally specify a specific spell using spell:spellname | :;channeling : If you are channeling a spell. You may optionally specify a specific spell using spell:spellname | ||
:;combat : If you are in combat | :;combat : If you are in combat | ||
:;dead : If the target is dead | :;dead : If the target is dead | ||
:;equipped : If you are currently equipping a specific item, item of a particular class or subclass, or have an item in a particular slot. (ex. equipped:item, see below for details). | :;equipped : If you are currently equipping a specific item, item of a particular class or subclass, or have an item in a particular slot. (ex. equipped:item, see below for details). Can be shortened to "worn". | ||
:;exists : If the target exists exactly as typed (case insensitive). | :;exists : If the target exists exactly as typed (case insensitive). | ||
:;flyable : If you are in an area where flying is allowed | :;flyable : If you are in an area where flying is allowed | ||
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:;harm : If target is hostile | :;harm : If target is hostile | ||
:;help : If target is friendly | :;help : If target is friendly | ||
:;modifier : If the click is modified with shift, ctrl, or alt. You may optionally specify which one by using modifier:key (key=shift, ctrl, or alt) | :;indoors : If your are indoors (anywhere you cannot mount is considered indoors). | ||
:;modifier : If the click is modified with shift, ctrl, or alt. You may optionally specify which one by using modifier:key (key=shift, ctrl, or alt). Can be shortened to "mod". | |||
:;mounted : If you are mounted | :;mounted : If you are mounted | ||
:;outdoors : You are outdoors (anywhere you can mount is considered outdoors). | |||
:;party : If the target is in your party | :;party : If the target is in your party | ||
:;pet : If your pet exists. You may optionally specify a type of pet (pet:type, where type=cat,boar,ravager,etc...) | :;pet : If your pet exists. You may optionally specify a type of pet (pet:type, where type=cat,boar,ravager,etc...) | ||
:;raid : If the target is in your raid | :;raid : If the target is in your raid | ||
:;stance : If you are in a particular stance. May also use stance:# to specify a particular stance (#=stance number) | :;[[Stance|stance]] : If you are in a particular stance. May also use stance:# to specify a particular stance (#=stance number). "Form" can also be used. | ||
:;stealth : If you are stealthed | :;stealth : If you are stealthed | ||
:;swimming : If you are swimming | :;swimming : If you are swimming | ||