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WoW:CVar gxApi: Difference between revisions

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→‎Macintosh: Added "GLL" for new engine. Confirmed CVar name/value are case-insensitive.
(replaced 'direct3d' --> 'd3d9' as accepted switch in first line of intro)
(→‎Macintosh: Added "GLL" for new engine. Confirmed CVar name/value are case-insensitive.)
Line 22: Line 22:
Default:
Default:
  SET gxAPI "OpenGL"
  SET gxAPI "OpenGL"
''Note'': 'gxAPI' used here is likely supposed to be 'gxApi' -- need a Mac user to confirm; I believe most CVars are case sensitive. (Pseudo-Suramar)


As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.<ref name="TechOpenGL">{{ref web
As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.<ref name="TechOpenGL">{{ref web
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}}</ref>
}}</ref>


The new graphics engine can be re-enabled with:
SET gxApi "GLL"


''Note'': The variable name 'gxApi' and its value (e.g., 'openGL') are both case-insensitive.


== Patch changes ==
== Patch changes ==
Anonymous user