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Determines whether a spell can be used by the player character. | Determines whether a spell can be used by the player character. | ||
usable, nomana = IsUsableSpell("spellName" or spellIndex[, "bookType"]); | usable, nomana = IsUsableSpell("spellName" or spellID or spellIndex[, "bookType"]); | ||
==Arguments== | ==Arguments== | ||
;spellName : String: name of the spell to check. | ;spellName : String: name of the spell to check. | ||
;spellIndex : Number: index of a spell in the player's (or pet's) spellbook. | ;spellIndex : Number: index of a spell in the player's (or pet's) spellbook. | ||
;spellID : Number: SpellID of a spell to check. | |||
;bookType: String: does the spellIndex refer to the player's spellbook (BOOKTYPE_SPELL constant, default), or the pet's spellbook (BOOKTYPE_PET constant). | ;bookType: String: does the spellIndex refer to the player's spellbook (BOOKTYPE_SPELL constant, default), or the pet's spellbook (BOOKTYPE_PET constant). | ||