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(Ultra-lite library for retreiving server time in second + millisecond precision.) |
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{{userfunc}} <!-- Leave this line in! --> | {{userfunc}} <!-- Leave this line in! --> | ||
This is an ultra-lite library for retreiving server time in second + millisecond precision. It will stay at hour+minute precision for the first minute played, but will be accurate after that. | This is an ultra-lite library for retreiving server time in second + millisecond precision. It will stay at hour+minute precision for the first minute played, but will be accurate after that. | ||
hour, minute, second = ''<PREFIX>''_GameTime:Get() | hour, minute, second = ''<PREFIX>''_GameTime:Get() | ||