Updated with new information (whispers sent cross-server)
(→Notes) |
(Updated with new information (whispers sent cross-server)) |
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* except NULL (ASCII dec-ID 0) all characters (decimal ID 1-255) are allowed (in opposition to [[API SendChatMessage|SendChatMessage]] where many characters are disallowed) | * except NULL (ASCII dec-ID 0) all characters (decimal ID 1-255) are allowed (in opposition to [[API SendChatMessage|SendChatMessage]] where many characters are disallowed) | ||
* The "WHISPER" mode was added with patch 2.1, as servers will begin to rate throttle regular whispers to alleviate [[spam]] problems. | * The "WHISPER" mode was added with patch 2.1, as servers will begin to rate throttle regular whispers to alleviate [[spam]] problems. | ||
* As of 2.1.0 whispers sent cross-server in battlefields will be sent as regular whispers and aren't hidden by the addon channel. | * As of 2.1.0 whispers sent cross-server in battlefields will be sent as regular whispers and aren't hidden by the addon channel. (As of 2.4.3 this does not seem to be true: sending a message via WHISPER to another servers player was '''not''' sent as regular whisper. I did not test if the message was received properly. I think it worked because no "this player is offline" error message appeared.) | ||