WoW:API UnitInParty: Difference between revisions

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Returns 1 if the unit is in your party, nil otherwise.  UnitInParty("player") always returns true.
{{wowapi}} __NOTOC__


Pets are not considered to be part of your party.
<!-- Describe the purpose of the function, exhausting detail can be saved for a later section -->
Returns 1 if the unit is in your party, nil otherwise.


<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
isTrue = UnitInParty("arg1")


----
== Parameters ==
{{WoW API}}
=== Arguments ===
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:;arg1 : String - Unit who should be checked
 
=== Returns ===
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:;isTrue : 1 or nil
 
== Example ==
<!-- If it helps, include an example here, though it's not required if the usage is self-explanatory -->
local TargetInParty = UnitInParty("target")
 
====Result====
<!-- If it helps, include example results here, though they are not required. You're allowed to cheat liberally since WoW isn't a command line language. -->
TargetInParty = 1  - If your target is in your party
TargetInParty = nil - If your target is not in your party
 
==Details==
<!-- Details not appropriate for the main description can go here.
    REMOVE the section if you're just going to restate the intro line! -->
 
: Pets are not considered to be part of your party.
: UnitInParty("player") always returns false. (since patch 1.11.2, always returned 1 before)
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