WoW:API DoEmote: Difference between revisions

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<!-- Update the category to the appropriate subsection, and be sure to put the function name as the label for the category link. Multiple subcategories are okay if appropriate, please dont link functions to the API Functions category directly. -->
<!-- Update the category to the appropriate subsection, and be sure to put the function name as the label for the category link. Multiple subcategories are okay if appropriate, please dont link functions to the API Functions category directly. -->
[[World of Warcraft API#Chat Functions|Chat Functions]]
[[Category:API Functions|DoEmote]]
[[Category:API Communication Functions|DoEmote]]
[[Category:API Chat Functions|DoEmote]]

Revision as of 17:40, 29 August 2005

DoEmote -Documentation by Xenoveritas-


DoEmote("token", "message");


Executes an emote.


Arguments
("token", "message")
token
String - the token that describes which emote is being used. It is one of the emotes defined in ChatFrame.lua, as EMOTEx_TOKEN.
message
String - target / additional command for the emote? It appears that if this is a player name, then the emote is "done" to the player for emotes that support that.

Returns
Nothing.

Details
Executes one of the emotes based on the given token, including vocal emotes. The list of currently valid emotes is given in ChatFrame.lua, defined as one of the EMOTEx_TOKEN constants. x starts at 1 and currently goes up to 170 (as of 1.3.0). Certain emotes may also trigger character animations and sound effects.

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