WoW:API UnitRangedDamage: Difference between revisions
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UnitRangedDamage -Documentation by geekgirljess-
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(added return values: posBuff, negBuff and percent) |
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<center>'''UnitRangedDamage''' ''-Documentation by [[user:geekgirljess|geekgirljess]]-''</center> | <center>'''UnitRangedDamage''' ''-Documentation by [[user:geekgirljess|geekgirljess]]-''</center> | ||
speed, lowDmg, hiDmg = UnitRangedDamage("player"); | speed, lowDmg, hiDmg, posBuff, negBuff, percent = UnitRangedDamage("player"); | ||
Returns the unit's ranged damage and speed. | Returns the unit's ranged damage and speed. | ||
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:;lowDmg : Number - The unit's minimum ranged damage. | :;lowDmg : Number - The unit's minimum ranged damage. | ||
:;hiDmg : Number - The unit's maximum ranged damage. | :;hiDmg : Number - The unit's maximum ranged damage. | ||
:;posBuff : Number - The unit's positive Bonus on ranged attacks (includes Spelldamage increases) | |||
:;negBuff : Number - The unit's negative Bonus on ranged attacks | |||
:;percent : Number - percentage modifier (usually 1) | |||
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Revision as of 09:11, 24 August 2006
speed, lowDmg, hiDmg, posBuff, negBuff, percent = UnitRangedDamage("player");
Returns the unit's ranged damage and speed.
- Arguments
- ("unit")
- unit
- String - The UnitId to get information from. (Likely only works for "player" and "pet" -- unconfirmed)
- Returns
- speed, lowDmg, hiDmg
- speed
- Number - The unit's ranged weapon speed (0 if no ranged weapon equipped).
- lowDmg
- Number - The unit's minimum ranged damage.
- hiDmg
- Number - The unit's maximum ranged damage.
- posBuff
- Number - The unit's positive Bonus on ranged attacks (includes Spelldamage increases)
- negBuff
- Number - The unit's negative Bonus on ranged attacks
- percent
- Number - percentage modifier (usually 1)
- Example
local speed, lowDmg, hiDmg = UnitRangedDamage("player");
local avgDmg = (lowDmg + hiDmg) / 2;
local avgDps = avgDmg / speed;