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The '''UI_HealthChanged''' global event triggers whenever the players health bar on the UI changes. It must register to receive events. | The '''UI_HealthChanged''' global event triggers whenever the players health bar on the UI changes. It must register to receive events. | ||
{{api||Apollo|RegisterEventHandler}}("UI_HealthChanged", "OnHealthChanged", self) | {{\|api||Apollo|RegisterEventHandler}}("UI_HealthChanged", "OnHealthChanged", self) | ||
function MyAddOn:OnHealthChnaged(newValue, maxCharacterHealth) | function MyAddOn:OnHealthChnaged(newValue, maxCharacterHealth) | ||