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(→Returns: Clarified return values.) |
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* Note that this function always returns two values even though the latter may be nil. The difference is usually moot, but there are some cases where it matters, e.g. <span style="white-space: nowrap;"><tt>tinsert(myTable, UnitName("player"))</tt></span>, which would previously work, but will now cause errors. The fix is to put the expression in parenthesis: <span style="white-space: nowrap;" ><tt>tinsert(myTable, (UnitName("player")) )</tt></span>. | * Note that this function always returns two values even though the latter may be nil. The difference is usually moot, but there are some cases where it matters, e.g. <span style="white-space: nowrap;"><tt>tinsert(myTable, UnitName("player"))</tt></span>, which would previously work, but will now cause errors. The fix is to put the expression in parenthesis: <span style="white-space: nowrap;" ><tt>tinsert(myTable, (UnitName("player")) )</tt></span>. | ||
* The default Blizzard UI defines GetUnitName(unit, showServerName) which only returns the unit name, but for characters from another server appends the server name (showServerName==true) or "(*)" (if showServerName==false). | |||
[[Category:World of Warcraft API]] | [[Category:World of Warcraft API]] | ||