Add cross reference to BLP Converters
(Tag as {{uitech}}) |
(Add cross reference to BLP Converters) |
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DXT2 and DXT4 are identical to DXT3 and DXT5, respectively, save that pixel data winds up being premultiplied by alpha -- that is, each RGBA pixel is not represented by (r, g, b, a) but instead by (ar, ag, ab, a) where all values are normalised to lie between 0 and 1. World of Warcraft does not use these formats. | DXT2 and DXT4 are identical to DXT3 and DXT5, respectively, save that pixel data winds up being premultiplied by alpha -- that is, each RGBA pixel is not represented by (r, g, b, a) but instead by (ar, ag, ab, a) where all values are normalised to lie between 0 and 1. World of Warcraft does not use these formats. | ||
=== Conversion Tools === | |||
There exist BLP tools to convert both from and to the BLP format. They can be found in the UI Authors resource list: http://www.wowwiki.com/UI_FAQ/AddOn_Author_Resources#Resources | |||