WoW:BLP file: Difference between revisions

2 bytes removed ,  28 February 2007
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== .BLP Format ==
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'''BLPs''' are Blizzard's texture format, used for many games.  World of Warcraft uses the BLP2 format in particular.  The BLP file structure consists of a header, up to 16 mipmaps of the texture, and a palette.  Texture sizes must be powers of two, though the two dimensions do not have to be equal; 512x256 is valid, but 512x200 is not.  The first mipmap (mipmap #0) is the full size image; each subsequent mipmap halves both dimensions.  The final mipmap should be 1x1.
BLPs are Blizzard's texture format, used for many games.  World of Warcraft uses the BLP2 format in particular.  The BLP file structure consists of a header, up to 16 mipmaps of the texture, and a palette.  Texture sizes must be powers of two, though the two dimensions do not have to be equal; 512x256 is valid, but 512x200 is not.  The first mipmap (mipmap #0) is the full size image; each subsequent mipmap halves both dimensions.  The final mipmap should be 1x1.


=== The .BLP header ===
=== The .BLP header ===