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{{protectedcombatapi|2.0}} {{wowapi}} | |||
Puts the specified spell onto the mouse cursor. | |||
PickupSpell("spellName" | spellId, bookType) | PickupSpell("spellName" | spellId, bookType) | ||
== Arguments == | |||
;spellName: String - the name of the spell. | |||
or | |||
;spellId : Numeric - the offset (position) of spell in spellbook. SpellId can change when you learn new spells. | |||
;bookType : String - Either BOOKTYPE_SPELL ("spell") or BOOKTYPE_PET ("pet"). | |||
== Notes == | |||
* This function will put a spell on mouse cursor. The spell is defined by spellbook and it's position in the spellbook. | |||
* The cursor needs to be clear in order to use this function. | |||
== Example == | |||
This example shows, how to put the most powerful version of a spell on cursor. | This example shows, how to put the most powerful version of a spell on cursor. | ||
PickupSpell("Moonfire") | |||
or | or | ||
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local id = findSpell(spellName, bookType); | local id = findSpell(spellName, bookType); | ||
PickupSpell(id, bookType); | PickupSpell(id, bookType); | ||
== See Also == | |||
{{ | * {{api|PickupAction}}, {{api|PickupPetAction}}, {{api|PickupBagFromSlot}}, {{api|PickupContainerItem}}, {{api|PickupInventoryItem}}, {{api|PickupItem}}, {{api|PickupMacro}}, {{api|PickupMerchantItem}}, {{api|PickupPlayerMoney}}, {{api|PickupStablePet}}, {{api|PickupTradeMoney}} | ||
* {{api|ClearCursor}} | |||