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Additionally, if method is "master", the second argument must be a player name, followed by the optional third argument of "threshold"; e.g. SetLootMethod("Master","Hank",2) would set Hank as the master looter with an uncommon threshold. | Additionally, if method is "master", the second argument must be a player name, followed by the optional third argument of "threshold"; e.g. SetLootMethod("Master","Hank",2) would set Hank as the master looter with an uncommon threshold. | ||
''Note: This 3 argument style didn't work for me. The threshold would not set correctly. I had to follow the loot method call with [[API_SetLootThreshold]]'' | |||