WoW:API GetBattlefieldStatus: Difference between revisions

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(Renamed teamType to teamSize)
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{{wowapi}}
{{wowapi}} __NOTOC__
Get the status of the battlefield that the player is either queued for or inside.
Get the status of the battlefield that the player is either queued for or inside.



Revision as of 17:40, 25 December 2006

WoW API < GetBattlefieldStatus

Get the status of the battlefield that the player is either queued for or inside.

status, mapName, instanceID = GetBattlefieldStatus(index);

Parameters

Arguments

index
Index of the battlefield you wish to view

Returns

status
String - Battlefield status (none, queued, confirm, active, error)
map
String - Localized battlefield name (Warsong Gulch, Arathi Basin, Alterac Valley or Eastern Kingdoms)
instanceID
Integer - Battlefield instance (returns 0 until you are inside an active battlefield)
lowestLevel
Integer - Lowest level in the battleground that will be joining (10, 20, 30, 40, 51 or 60)
highestLevel
Integer - Highest level in the battleground that will be joining (19, 29, 39, 49 or 60)

(new in 2.0.1)

teamSize
Integer - This appears to be used for arena's and is the team size for the arena (2, 3, 5 or 0 if it's not an arena queue)

Details

Used for retrieving the status of the battlegrounds that the player is queued or inside of, if the player is not queued for all 3 battlegrounds at once then passing an index higher then they are queued for will return none for status and Eastern Kingdoms as a map name. Appears to return 0 for minlevel and maxlevel of Alterac Valley.

Status

  • queued - Waiting for a battlefield to become ready
  • confirm - Ready to join a battlefield
  • active - You're inside an active battlefield
  • none - Invalid index passed, not in queue for anything
  • error - This should never happen

Example

Display a list of battlefield brackets and arena's you're currently queued for, pending confirmation, in, or just finished.

local status, mapName, instanceID, minlevel, maxlevel;
for i=1, MAX_BATTLEFIELD_QUEUES do
 status, mapName, instanceID, minlevel, maxlevel, teamSize = GetBattlefieldStatus(i);
 if( teamSize > 0 ) then
   DEFAULT_CHAT_FRAME:AddMessage(mapName .. string.format("%dvs%d (%d-%d): ", minlevel, maxlevel, teamType, teamType) ..status);
 else
   DEFAULT_CHAT_FRAME:AddMessage(mapName .. string.format(" (%d-%d): ", minlevel, maxlevel) ..status);
 end