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(Added an example for the target as the previous information was incorrect (not the player name, but the word 'target' or 'targettarget')) |
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<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | <!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | ||
DoEmote("token", " | DoEmote("token"[, "target"]); | ||
<!-- Describe the purpose of the function, though exhausting detail can be saved for a later section --> | <!-- Describe the purpose of the function, though exhausting detail can be saved for a later section --> | ||
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<!-- List each argument, together with its type --> | <!-- List each argument, together with its type --> | ||
:("token", " | :("token", "target") | ||
:;token : String - the token that describes which emote is being used. See [[API_TYPE_Emotes_Token|Emotes Tokens]] | :;token : String - the token that describes which emote is being used. See [[API_TYPE_Emotes_Token|Emotes Tokens]] | ||
:; | :;target : String - target for the emote. For example: DoEmote("dance", "target") will cause you to dance with your target. Takes a [[UnitId|unit]] token. | ||
---- | ---- | ||