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;''Arguments'' | ;''Arguments'' | ||
'''This is incorrect!!''' Please see line 90 of the PaperDollFrame.lua file within the default interface code. | |||
eg id, textureName = GetInventorySlotInfo("HEADSLOT"); | |||
:;slot : number - slot number of the Inventory item you want the info for. | :;slot : number - slot number of the Inventory item you want the info for. | ||