WoW:API FollowUnit: Difference between revisions
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Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option. | Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option. | ||
A: Try this: | |||
/script MoveForwardStart(0) | |||
/script MoveForwardStop(0) | |||
Which starts you moving (thus breaking the follow), and then immediately stops (Which means you stay in one place). | |||
[[Category:API Functions|FollowUnit]] | [[Category:API Functions|FollowUnit]] | ||
[[Category:API Movement Functions|FollowUnit]] | [[Category:API Movement Functions|FollowUnit]] | ||
[[Category:API Unit Functions|FollowUnit]] | [[Category:API Unit Functions|FollowUnit]] | ||
Revision as of 10:34, 21 October 2005
FollowUnit("UnitID")
Can only follow allies
Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option.
A: Try this: /script MoveForwardStart(0) /script MoveForwardStop(0)
Which starts you moving (thus breaking the follow), and then immediately stops (Which means you stay in one place).