49
edits
(→Notes) |
|||
| Line 6: | Line 6: | ||
* In text/console mode the keyboard and mouse behave differently | * In text/console mode the keyboard and mouse behave differently | ||
* <code>Shift</code> or <code>Caps Lock</code> on, will cause the movement keys to apply to the 'self-entity'. Shift moves entity, not shift moves camera. So setting caps-lock for example drives the entity, even if the camera is not attached. | * <code>Shift</code> or <code>Caps Lock</code> on, will cause the movement keys to apply to the 'self-entity'. Shift moves entity, not shift moves camera. So setting caps-lock for example drives the entity, even if the camera is not attached. | ||
* Camera starts as not attached. Can be: not attached, attached as first person, attached as third person. It may take several taps of the key to attach or detach the camera. | |||
== Reference == | == Reference == | ||