Engine:Keyboard and mouse: Difference between revisions
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* In text/console mode the keyboard and mouse behave differently | * In text/console mode the keyboard and mouse behave differently | ||
* <code>Shift</code> or <code>Caps Lock</code> on, will cause the movement keys to apply to the 'self-entity'. Shift moves entity, not shift moves camera. So setting caps-lock for example drives the entity, even if the camera is not attached. | * <code>Shift</code> or <code>Caps Lock</code> on, will cause the movement keys to apply to the 'self-entity'. Shift moves entity, not shift moves camera. So setting caps-lock for example drives the entity, even if the camera is not attached. | ||
* Camera starts as not attached. Can be: not attached, attached as first person, attached as third person. It may take several taps of the key to attach or detach the camera. | |||
== Reference == | == Reference == | ||
Latest revision as of 05:13, 18 November 2023
This is a reference for default mouse and keyboard commands in Engine.
Notes
- This is the general default key and mouse setup used for testing
- In text/console mode the keyboard and mouse behave differently
ShiftorCaps Lockon, will cause the movement keys to apply to the 'self-entity'. Shift moves entity, not shift moves camera. So setting caps-lock for example drives the entity, even if the camera is not attached.- Camera starts as not attached. Can be: not attached, attached as first person, attached as third person. It may take several taps of the key to attach or detach the camera.
Reference
Keyboard
- Basic
`~- open consoleEsc- cancel edit selection, close console, close engine
- Console
Enter- execute text in console text boxShift-Enter- create new line in console text box
- Display toggles
P- toggle show framerateL- toggle show log textT- toggle show test 1 (C draw lines)I- toggle show test 2 (Script draw lines)
- Move
W,Up- forwardS,Down- backwardQ,,- strafe leftE,.- strafe rightA,Left- rotate leftD,Right- rotate right
- Special move
Space- up, jumpC- down, crouchN- roll leftW- roll rightPgup- tilt upPgdn- tilt down
- Special camera
Left Ctrl- double camera control speedRight Ctrl- halve camera control speed
F1- toggle attach camera to self, first personF2- toggle attach camera to self, third personF3- save camera positionF4- set camera to saved position
- Special function
F5- enable world aiF6- disable world aiF10- enable traceF11- disable traceF12,O- screenshot
- Action
[- previous item]- next itemNumpad 0,Shift-Enter,Shift-Left Mouse- actionNumpad 9,Shift-V,Shift-Middle Mouse- use
- Self move
Numpad 5,Shift-W,Shift-Up- forwardNumpad 2,Shift-S,Shift-Down- backwardNumpad 4,Shift-Q,Shift-,- strafe leftNumpad 6,Shift-E,Shift-.- strafe rightNumpad 1,Shift-A,Shift-Left- rotate leftNumpad 3,Shift-D,Shift-Right- rotate right
- Self special move
Numpad 8,Shift-Space- up, jumpNumpad 7,Shift-C- down, crouchNumpad Minus,Shift-Pgup- tilt upNumpad Plus,Shift-Pgdn- tilt down
Mouse
- Basic buttons
Right- hold to rotate left rightLeft- actionWheel- scroll text, zoom in out