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(Noted the escape character is used in the texture path.) |
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== Details == | == Details == | ||
: You have to use "\\" or "/" in the texture path instead of "\" (since single backslash is the LUA escape character) | : You have to use "\\" or "/" in the texture path instead of "\" (since single backslash is the LUA escape character) | ||
Although a texture object can be used as the argument, the texture will be ''re-parented'' to the button. Therefore, this function cannot be used to 'share' a texture between different widgets. | |||