WoW:API UnitDamage: Difference between revisions
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Move page script moved page API UnitDamage to WoW:API UnitDamage without leaving a redirect
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{{wowapi}} __NOTOC__ | |||
Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful. | Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful. | ||
=== | lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod = UnitDamage("unit"); | ||
== Parameters == | |||
=== Arguments === | |||
:;unit : String - The [[unitId]] to get information for. (Likely only works for <tt>"player"</tt> and <tt>"pet"</tt>. Possibly for [[Beast Lore]]'d <tt>"target"</tt>s. -- unconfirmed) | |||
=== Returns === | |||
: lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod | |||
:;lowDmg : Number - The unit's minimum melee damage. | |||
:;hiDmg : Number - The unit's maximum melee damage. | |||
:;offlowDmg : Number - The unit's minimum offhand melee damage. | |||
:;offhiDmg : Number - The unit's maximum offhand melee damage. (same as above) | |||
:;posBuff : Number - positive physical Bonus (should be >= 0) | |||
:;negBuff : Number - negative physical Bonus (should be <= 0) | |||
:;percentmod : Number - percentage modifier (usually 1; 0.9 for warriors in defensive stance) | |||