→Return Values
No edit summary |
|||
| Line 3: | Line 3: | ||
=== Return Values === | === Return Values === | ||
# | # Main hand low damage | ||
# | # Main hand high damage | ||
# | # Off hand low damage (always returned 0 for me for characters without dual wield ability) | ||
# | # Off hand high damage (same as above) | ||
# Unknown ( | # Unknown, but certainly not ranged, as that is given by UnitRangedDamage("unit"). Perhaps this is a buff number? (Always returned 0 for me) | ||
# Unknown ( | # Again, Unknown, but not ranged. (Always returned 0) | ||
# Unknown (often times holds the value 1) | # Unknown (often times holds the value 1) | ||