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: If both posX and posY are exactly 0, the position is unknown, unknowable, or not valid for the current map, i.e. | : If both posX and posY are exactly 0, the position is unknown, unknowable, or not valid for the current map, i.e. | ||
:* The player is inside an instance: the game will never return coordinates inside an instance. (CHANGED AS OF 3.0.1 - coordinates are returned within instances) (CHANGED again AS OF 3.0.3 - coordinates are no longer returned inside instances) | :* The player is inside an instance: the game will never return coordinates inside an instance. (CHANGED AS OF 3.0.1 - coordinates are returned within instances) (CHANGED again AS OF 3.0.3 - coordinates are no longer returned inside instances) (CHANGED again. In 3.1.1 (possibly earlier) coordinates are being returned in instances.) | ||
:* The map hasn't been updated yet; either open the map or use [[API SetMapToCurrentZone|SetMapToCurrentZone]]() after entering a new zone | :* The map hasn't been updated yet; either open the map or use [[API SetMapToCurrentZone|SetMapToCurrentZone]]() after entering a new zone | ||
:* An unsupported [[unitId]] was given. | :* An unsupported [[unitId]] was given. | ||