|
|
| Line 1: |
Line 1: |
| <center>'''UnitHealthMax''' ''-Documentation by [[User:Danboo|danboo]]-''</center>
| | {{wowapi}} __NOTOC__ |
| | | Returns the maximum health of the specified unit. Returns the exact hitpoints for friendly players and pets in your raid/party, percentages otherwise. |
| Returns the maximal health of the specified unit, in percentage, for: | |
| | |
| *target
| |
| *mouseover
| |
| *pet if pet is charmed/enslaved
| |
| | |
| Otherwise in points.
| |
|
| |
|
| local max_health = UnitHealthMax(unit); | | local max_health = UnitHealthMax(unit); |
|
| |
|
| ----
| | ==Parameters== |
| ;''Arguments''
| | ===Arguments=== |
| | | :;unit : [[UnitId]] - the unit whose max health to query. |
| :(String unit) | | ===Returns=== |
| | | :;max_health : Integer - the maximum health of the specified unit |
| :;arg1 : the unit's max health to query
| |
| | |
| ----
| |
| ;''Returns''
| |
| | |
| :max_health
| |
| :;max_health : the maximum health of the specified unit | |
| | |
| ----
| |
| ;''Example''
| |
| local max_health = UnitHealthMax("player");
| |
| local max_health2 = UnitHealthMax("target");
| |
| ChatFrame1:AddMessage('player max health: ' .. max_health);
| |
| ChatFrame1:AddMessage('target max health: ' .. max_health2 .. "%");
| |
| | |
| ;''Result''
| |
| Prints the player's maximum health to the chat frame as
| |
|
| |
| 'player max health: 900' and 'target max health: 100%'
| |
| | |
| ----
| |
| ;''Description''
| |
|
| |
|
| : Returns the maximum health of the specified unit. The health is returned in real points only if the unit is in the player's party. Otherwise, a percentage is returned (which will always be 100 in this case). (Note, that the player, the player's pet, and any party member pets are considered to be in the party.)
| | ==Example== |
|
| |
|
| | ChatFrame1:AddMessage('Player max health: ' .. UnitHealthMax("player") .. " HP"); |
| | ChatFrame1:AddMessage('Target max health: ' .. UnitHealthMax("target").. "%"); |
|
| |
|
| ----
| | ===Result=== |
| {{WoW API}}
| | Prints the maximum health of ''player'' and ''target'' units to the chat window. |