WoW:User interface customization guide (source)
Revision as of 10:33, 2 December 2004
, 2 December 2004→XML Layout
(World of Warcraft Interface Customization Guide) |
|||
| Line 18: | Line 18: | ||
The file "FrameXML.toc" contains a list of XML files to load when you enter the game. The files listed are loaded in order. Any errors that occur when loading the files are written to FrameXML.log in the toplevel directory. | The file "FrameXML.toc" contains a list of XML files to load when you enter the game. The files listed are loaded in order. Any errors that occur when loading the files are written to FrameXML.log in the toplevel directory. | ||
Each XML file typically describes one element of UI on the screen. To get a feeling for the syntax, take a look at the files provided. The XML files strictly adhere to the XML 1.0 standard. For those lucky enough to have access to a syntax checker, the file UI.xsd contains the schema used by the WoW interface. | Each XML file typically describes one element of UI on the screen. To get a feeling for the syntax, take a look at the files provided. The XML files strictly adhere to the XML 1.0 standard. For those lucky enough to have access to a syntax checker, the file UI.xsd contains the schema used by the WoW interface. | ||
== Lua Scripting == | == Lua Scripting == | ||