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: Using the achievementID's of actual Achievements, as opposed to statistics, generates strange results. More testing is needed. | : Using the achievementID's of actual Achievements, as opposed to statistics, generates strange results. More testing is needed. | ||
== Example == | |||
Here is a function that will take any statistic category (like <code>Battlegrounds</code>) and any statistic title in that category (like <code>Battlegrounds played</code>) and will return the statistic ID for that statistic, so it can be used in other functions. | |||
<pre> | |||
function GetStatisticId(CategoryTitle, StatisticTitle) | |||
local str = "" | |||
for _, CategoryId in pairs(GetStatisticsCategoryList()) do | |||
local Title, ParentCategoryId, Something | |||
Title, ParentCategoryId, Something = GetCategoryInfo(CategoryId) | |||
if Title == CategoryTitle then | |||
local i | |||
local statisticCount = GetCategoryNumAchievements(CategoryId) | |||
for i = 1, statisticCount do | |||
local IDNumber, Name, Points, Completed, Month, Day, Year, Description, Flags, Image, RewardText | |||
IDNumber, Name, Points, Completed, Month, Day, Year, Description, Flags, Image, RewardText = GetAchievementInfo(CategoryId, i) | |||
if Name == StatisticTitle then | |||
return IDNumber | |||
end | |||
end | |||
end | |||
end | |||
return -1 | |||
end | |||
</pre> | |||