WoW:WoW Constants/Spells: Difference between revisions

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{{uitech}}
See also [[WoW constants]].


== SPELL_FAILED ==
; SPELL_FAILED_AFFECTING_COMBAT : You are in combat
; SPELL_FAILED_ALREADY_BEING_TAMED : That creature is already being tamed
; SPELL_FAILED_ALREADY_HAVE_CHARM : You already control a charmed creature
; SPELL_FAILED_ALREADY_HAVE_SUMMON : You already control a summoned creature
; SPELL_FAILED_ALREADY_OPEN : Already open
; SPELL_FAILED_AURA_BOUNCED : A more powerful spell is already active
; SPELL_FAILED_BAD_IMPLICIT_TARGETS : No target
; SPELL_FAILED_BAD_TARGETS : Invalid target
; SPELL_FAILED_CANT_BE_CHARMED : Target can't be charmed
; SPELL_FAILED_CANT_BE_DISENCHANTED : Item cannot be disenchanted
; SPELL_FAILED_CANT_CAST_ON_TAPPED : Target is tapped
; SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE : You can't start a duel while invisible
; SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED : You can't start a duel while stealthed
; SPELL_FAILED_CANT_STEALTH : You are too close to enemies
; SPELL_FAILED_CASTER_AURASTATE : You can't do that yet
; SPELL_FAILED_CASTER_DEAD : You are dead
; SPELL_FAILED_CHEST_IN_USE : That is already being used
; SPELL_FAILED_CONFUSED : Can't do that while confused
; SPELL_FAILED_DISENCHANT_WHILE_LOOTING : Cannot disenchant while looting
; SPELL_FAILED_EQUIPPED_ITEM : Must have the proper item equipped
; SPELL_FAILED_EQUIPPED_ITEM_CLASS : Must have a %s equipped
; SPELL_FAILED_ERROR : Internal error
; SPELL_FAILED_FIZZLE : Fizzled
; SPELL_FAILED_FLEEING : Can't do that while fleeing
; SPELL_FAILED_FOOD_LOWLEVEL : That food's level is not high enough for your pet
; SPELL_FAILED_HIGHLEVEL : Target is too high level
; SPELL_FAILED_IMMUNE : Immune
; SPELL_FAILED_INTERRUPTED : Interrupted
; SPELL_FAILED_INTERRUPTED_COMBAT : Interrupted
; SPELL_FAILED_ITEM_ALREADY_ENCHANTED : Item is already enchanted
; SPELL_FAILED_ITEM_GONE : Item is gone
; SPELL_FAILED_ITEM_NOT_FOUND : Tried to enchant an item that didn't exist
; SPELL_FAILED_ITEM_NOT_READY : Item is not ready yet
; SPELL_FAILED_LEVEL_REQUIREMENT : You are not high enough level
; SPELL_FAILED_LINE_OF_SIGHT : Target not in line of sight
; SPELL_FAILED_LOW_CASTLEVEL : Skill not high enough
; SPELL_FAILED_LOWLEVEL : Target is too low level
; SPELL_FAILED_MAINHAND_EMPTY : Your weapon hand is empty
; SPELL_FAILED_MOVING : Can't do that while moving
; SPELL_FAILED_NEED_AMMO : Ammo needs to be in the paper doll ammo slot before it can be fired
; SPELL_FAILED_NEED_AMMO_POUCH : Requires : %s
; SPELL_FAILED_NEED_EXOTIC_AMMO : Requires exotic ammo : %s
; SPELL_FAILED_NO_AMMO : Out of ammo
; SPELL_FAILED_NO_CHARGES_REMAIN : No charges remain
; SPELL_FAILED_NO_COMBO_POINTS : That ability requires combo points
; SPELL_FAILED_NO_DUELING : Dueling isn't allowed here
; SPELL_FAILED_NO_ENDURANCE : Not enough endurance
; SPELL_FAILED_NO_FISH : There aren't any fish here
; SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED : Can't use items while shapeshifted
; SPELL_FAILED_NO_MOUNTS_ALLOWED : You can't mount here
; SPELL_FAILED_NO_PET : You do not have a pet
; SPELL_FAILED_NOPATH : No path available
; SPELL_FAILED_NOT_BEHIND : You must be behind your target
; SPELL_FAILED_NOT_FISHABLE : Your cast didn't land in fishable water
; SPELL_FAILED_NOT_HERE : Spell can't be cast here
; SPELL_FAILED_NOT_IN_CONTROL : You are not in control of your actions
; SPELL_FAILED_NOT_INFRONT : You must be in front of your target
; SPELL_FAILED_NOT_KNOWN : Spell not learned
; SPELL_FAILED_NOT_MOUNTED : You are mounted
; SPELL_FAILED_NOT_ON_TAXI : You are in flight
; SPELL_FAILED_NOT_ON_TRANSPORT : You are on a transport
; SPELL_FAILED_NOT_READY : Not yet recovered
; SPELL_FAILED_NOT_SHAPESHIFT : Cannot use in shapeshift form
; SPELL_FAILED_NOT_STANDING : You have to be standing to do that
; SPELL_FAILED_NOT_TRADEABLE : You can only use this on an object you own
; SPELL_FAILED_NOT_TRADING : Tried to enchant a trade item, but not trading
; SPELL_FAILED_NOT_UNSHEATHED : You have to be unsheathed to do that!
; SPELL_FAILED_NOT_WHILE_FATIGUED : Can't cast while fatigued
; SPELL_FAILED_NOT_WHILE_GHOST : Can't cast as ghost
; SPELL_FAILED_NOT_WHILE_TRADING : Can't cast while trading
; SPELL_FAILED_ONLY_ABOVEWATER : Cannot use while swimming
; SPELL_FAILED_ONLY_DAYTIME : Can only use during the day
; SPELL_FAILED_ONLY_INDOORS : Can only use indoors
; SPELL_FAILED_ONLY_MOUNTED : Can only use while mounted
; SPELL_FAILED_ONLY_NIGHTTIME : Can only use during the night
; SPELL_FAILED_ONLY_OUTDOORS : Can only use outside
; SPELL_FAILED_ONLY_SHAPESHIFT : Must be in %s
; SPELL_FAILED_ONLY_STEALTHED : You must be in stealth mode
; SPELL_FAILED_ONLY_UNDERWATER : Can only use while swimming
; SPELL_FAILED_OUT_OF_RANGE : Out of range
; SPELL_FAILED_PACIFIED : Can't use that ability while pacified
; SPELL_FAILED_POSSESSED : You are possessed
; SPELL_FAILED_REAGENTS : Missing reagent : %s
; SPELL_FAILED_REQUIRES_AREA : You need to be in %s
; SPELL_FAILED_REQUIRES_SPELL_FOCUS : Requires %s
; SPELL_FAILED_ROOTED : You are unable to move
; SPELL_FAILED_SILENCED : Can't do that while silenced
; SPELL_FAILED_SPELL_IN_PROGRESS : Another action is in progress
; SPELL_FAILED_SPELL_LEARNED : You have already learned the spell
; SPELL_FAILED_SPELL_UNAVAILABLE : The spell is not available to you
; SPELL_FAILED_STUNNED : Can't do that while stunned
; SPELL_FAILED_TARGET_AFFECTING_COMBAT : Target is in combat
; SPELL_FAILED_TARGET_AURASTATE : You can't do that yet
; SPELL_FAILED_TARGET_DUELING : Target is currently dueling
; SPELL_FAILED_TARGET_ENEMY : Target is hostile
; SPELL_FAILED_TARGET_ENRAGED : Target is too enraged to be charmed
; SPELL_FAILED_TARGET_FRIENDLY : Target is friendly
; SPELL_FAILED_TARGET_IN_COMBAT : The target can't be in combat
; SPELL_FAILED_TARGET_IS_PLAYER : Can't target players
; SPELL_FAILED_TARGET_NO_POCKETS : No pockets to pick
; SPELL_FAILED_TARGET_NO_WEAPONS : Target has no weapons equipped
; SPELL_FAILED_TARGET_NOT_DEAD : Target is alive
; SPELL_FAILED_TARGET_NOT_IN_INSTANCE : Target must be in this instance
; SPELL_FAILED_TARGET_NOT_IN_PARTY : Target is not in your party
; SPELL_FAILED_TARGET_NOT_IN_RAID : Target is not in your party or raid group
; SPELL_FAILED_TARGET_NOT_LOOTED : Creature must be looted first
; SPELL_FAILED_TARGET_UNSKINNABLE : Creature is not skinnable
; SPELL_FAILED_TARGETS_DEAD : Your target is dead
; SPELL_FAILED_TOO_CLOSE : Target too close
; SPELL_FAILED_TOO_MANY_OF_ITEM : You have too many of that item already
; SPELL_FAILED_TOTEMS : Requires %s
; SPELL_FAILED_TRAINING_POINTS : Not enough training points
; SPELL_FAILED_TRY_AGAIN : Failed attempt
; SPELL_FAILED_UNIT_NOT_BEHIND : Target needs to be behind you
; SPELL_FAILED_UNIT_NOT_INFRONT : Target needs to be in front of you
; SPELL_FAILED_UNKNOWN : Unknown reason
; SPELL_FAILED_WRONG_PET_FOOD : Your pet doesn't like that food
== SPELLB.. ==
; SPELLBLOCKEDOTHEROTHER : %s's %s was blocked by %s.
; SPELLBLOCKEDOTHERSELF : %s's %s was blocked.
; SPELLBLOCKEDSELFOTHER : Your %s was blocked by %s.
== SPELLC.. ==
; SPELLCASTOTHERSTART : %s begins to cast %s.
; SPELLCASTSELFSTART : You begin to cast %s.
== SPELLD.. ==
; SPELLDEFLECTEDOTHEROTHER : %s's %s was deflected by %s.
; SPELLDEFLECTEDOTHERSELF : %s's %s was deflected.
; SPELLDEFLECTEDSELFOTHER : Your %s was deflected by %s.
; SPELLDISMISSPETOTHER : %s's %s is dismissed.
; SPELLDISMISSPETSELF : Your %s is dismissed.
; SPELLDODGEDOTHEROTHER : %s's %s was dodged by %s.
; SPELLDODGEDOTHERSELF : %s's %s was dodged.
; SPELLDODGEDSELFOTHER : Your %s was dodged by %s.
; SPELLDURABILITYDAMAGEALLOTHEROTHER : %s casts %s on %s : all items damaged.
; SPELLDURABILITYDAMAGEALLOTHERSELF : %s casts %s on you : all items damaged.
; SPELLDURABILITYDAMAGEALLSELFOTHER : You cast %s on %s : all items damaged.
; SPELLDURABILITYDAMAGEOTHEROTHER : %s casts %s on %s : %s damaged.
; SPELLDURABILITYDAMAGEOTHERSELF : %s casts %s on you : %s damaged.
; SPELLDURABILITYDAMAGESELFOTHER : You cast %s on %s : %s damaged.
== SPELLE.. ==
; SPELLEVADEDOTHEROTHER : %s's %s was evaded by %s.
; SPELLEVADEDOTHERSELF : %s's %s was evaded.
; SPELLEVADEDSELFOTHER : Your %s was evaded by %s.
; SPELLEXTRAATTACKSOTHER : %s gains %d extra attacks through %s.
; SPELLEXTRAATTACKSSELF : You gain %d extra attacks through %s.
== SPELLF -- I ==
; SPELLFAILCASTOTHER : %s fails to cast %s : %s.
; SPELLFAILCASTSELF : You fail to cast %s : %s.
; SPELLFAILPERFORMOTHER : %s fails to perform %s : %s.
; SPELLFAILPERFORMSELF : You fail to perform %s : %s.
; SPELLHAPPINESSDRAINOTHER : %s's %s loses %d happiness.
; SPELLHAPPINESSDRAINSELF : Your %s loses %d happiness.
; SPELLIMMUNEOTHEROTHER : %s's %s fails. %s is immune.
; SPELLIMMUNEOTHERSELF : %s's %s failed. You are immune.
; SPELLIMMUNESELFOTHER : Your %s failed. %s is immune.
; SPELLINTERRUPTOTHEROTHER : %s interrupts %s's %s.
; SPELLINTERRUPTOTHERSELF : %s interrupts your %s.
; SPELLINTERRUPTSELFOTHER : You interrupt %s's %s.
== SPELLL.. ==
; SPELLLOGABSORBOTHEROTHER : %s's %s is absorbed by %s.
; SPELLLOGABSORBOTHERSELF : You absorb %s's %s.
; SPELLLOGABSORBSELFOTHER : Your %s is absorbed by %s.
; SPELLLOGABSORBSELFSELF : You absorb your %s.
; SPELLLOGCRITOTHEROTHER : %s's %s crits %s for %d.
; SPELLLOGCRITOTHERSELF : %s's %s crits you for %d.
; SPELLLOGCRITSELFOTHER : Your %s crits %s for %d.
; SPELLLOGCRITSELFSELF : Your %s crits you for %d.
; SPELLLOGHITABSORBOTHEROTHER : %s's %s hits %s for %d (%d absorbed).
; SPELLLOGHITABSORBOTHERSELF : %s's %s hits you for %d (%d absorbed).
; SPELLLOGHITABSORBSELFOTHER : Your %s hits %s for %d (%d absorbed).
; SPELLLOGHITABSORBSELFSELF : Your %s hits you for %d (%d absorbed).
; SPELLLOGOTHEROTHER : %s's %s hits %s for %d.
; SPELLLOGOTHERSELF : %s's %s hits you for %d.
; SPELLLOGSELFOTHER : Your %s hits %s for %d.
; SPELLLOGSELFSELF : Your %s hits you for %d.
== SPELLM -- P ==
; SPELLMISSOTHEROTHER : %s's %s missed %s.
; SPELLMISSOTHERSELF : %s's %s misses you.
; SPELLMISSSELFOTHER : Your %s missed %s.
; SPELLPARRIEDOTHEROTHER : %s's %s was parried by %s.
; SPELLPARRIEDOTHERSELF : %s's %s was parried.
; SPELLPARRIEDSELFOTHER : Your %s is parried by %s.
; SPELLPERFORMOTHERSTART : %s begins to perform %s.
; SPELLPERFORMSELFSTART : You begin to perform %s.
; SPELLPOWERDRAINOTHEROTHER : %s drains %d %s from %s.
; SPELLPOWERDRAINOTHERSELF : %s drains %d %s from you.
; SPELLPOWERDRAINSELFOTHER : You drain %d %s from %s.
; SPELLPOWERLEECHOTHEROTHER : %s drains %d %s from %s and gains %d.
; SPELLPOWERLEECHOTHERSELF : %s drains %d %s from you and gains %d.
; SPELLPOWERLEECHSELFOTHER : You drain %d %s from %s and gain %d.
== SPELLR -- T ==
; SPELLREFLECTOTHEROTHER : %s's %s is reflected back by %s.
; SPELLREFLECTOTHERSELF : You reflect %s's %s.
; SPELLREFLECTSELFOTHER : Your %s is reflected back by %s.
; SPELLRESISTOTHEROTHER : %s's %s was resisted by %s.
; SPELLRESISTOTHERSELF : %s's %s was resisted.
; SPELLRESISTSELFOTHER : Your %s was resisted by %s.
; SPELLSPLITDAMAGEOTHEROTHER : %s's %s causes %s %d damage.
; SPELLSPLITDAMAGEOTHERSELF : %s's %s causes you %d damage.
; SPELLSPLITDAMAGESELFOTHER : Your %s causes %s %d damage.
; SPELLTERSE_OTHER : %s casts %s.
; SPELLTERSE_SELF : You cast %s.
; SPELLTERSEPERFORM_OTHER : %s performs %s.
; SPELLTERSEPERFORM_SELF : You perform %s.
[[Category:Interface customization]]
[[Category:World of Warcraft API| WoW Spells]]
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