WoW:XML/Frame: Difference between revisions

16 bytes added ,  25 November 2005
m
Line 32: Line 32:
Instead of going around and specifying that frame A should have frame level 12, and frame B frame level 15, Blizzard uses a set of predefined "groups" of frame levels called frameStrata. The valid values for frameStrata are "PARENT", "BACKGROUND", "LOW", "MEDIUM", "HIGH", "DIALOG", "FULLSCREEN_DIALOG" and "TOOLTIP" (there may be more).  For the values "BACKGROUND" through "TOOLTIP" the values are listed in their assumed ascendancy (i.e. it is assumed that "BACKGROUND" will be below "LOW").  The default value is "PARENT" if no frameStrata is specified.
Instead of going around and specifying that frame A should have frame level 12, and frame B frame level 15, Blizzard uses a set of predefined "groups" of frame levels called frameStrata. The valid values for frameStrata are "PARENT", "BACKGROUND", "LOW", "MEDIUM", "HIGH", "DIALOG", "FULLSCREEN_DIALOG" and "TOOLTIP" (there may be more).  For the values "BACKGROUND" through "TOOLTIP" the values are listed in their assumed ascendancy (i.e. it is assumed that "BACKGROUND" will be below "LOW").  The default value is "PARENT" if no frameStrata is specified.


There is also a special attribute called toplevel - this means (hopefully) that the frame should be on top of any other frame (or, possibly, on top of any other frame in the same frameStrata). Valid values are "false" and "true".
There is also a special attribute called toplevel - this means (hopefully) that the frame should be on top of any other frame (or, possibly, on top of any other frame in the same [[FrameStrata|frameStrata]]). Valid values are "false" and "true".


[[Category:Interface Customization]]
[[Category:Interface Customization]]
Anonymous user