Engine:Keyboard and mouse: Difference between revisions
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* <code>W</code>,<code>Up</code> - forward | * <code>W</code>,<code>Up</code> - forward | ||
* <code>S</code>,<code>Down</code> - backward | * <code>S</code>,<code>Down</code> - backward | ||
* <code>Q</code> - strafe left | * <code>Q</code>,<code>,</code> - strafe left | ||
* <code>E</code> - strafe right | * <code>E</code>,<code>.</code> - strafe right | ||
* <code>A</code>,<code>Left</code> - rotate left | * <code>A</code>,<code>Left</code> - rotate left | ||
* <code>D</code>,<code>Right</code> - rotate right | * <code>D</code>,<code>Right</code> - rotate right | ||
Revision as of 03:30, 18 November 2023
This is a reference for default mouse and keyboard commands in Engine.
Notes
- This is the general default key and mouse setup used for testing
- In text/console mode the keyboard and mouse behave differently
Reference
Keyboard
- Basic
`~- open consoleEsc- cancel editor selection, close console, close engine
- Console
Enter- execute text in console text boxShift-Enter- create new line in console text box
- Display toggles
P- toggle show framerateL- toggle show log textT- toggle show test 1 (C draw lines)I- toggle show test 2 (Script draw lines)
- Move
W,Up- forwardS,Down- backwardQ,,- strafe leftE,.- strafe rightA,Left- rotate leftD,Right- rotate right
- Special move
Space- up, jumpC- down, crouchN- rotate leftW- rotate right
- Special function
F1- toggle attach camera to self, first personF2- toggle attach camera to self, third personF3- save camera positionF4- set camera to saved position