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(updated description of WorldBaseMip and also linked to terrainMipLevel) |
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An integer from 0-2 which controls the size of terrain textures by specifying the mip level. Higher mip levels correspond to lower resolution textures. Terrain blending quality is controlled separately by [[terrainMipLevel]] | {{Stub/API}} | ||
{{Cvar}} | |||
An integer from 0-2 which controls the size of terrain textures by specifying the mip level. Higher mip levels correspond to lower resolution textures. Terrain blending quality is controlled separately by [[terrainMipLevel]]. | |||