WoW:CVar rippledetail: Difference between revisions

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__NOTOC__
__NOTOC__
<big>Note: Water currently works on DirectX 10 cards (GeForce 8 series, Radeon HD 2000 series and higher) through vendor extensions on DirectX 9.<br />
<big>Note: Water currently works on DirectX 10 cards (GeForce 8 series, Radeon HD 2000 series and higher) through vendor extensions on DirectX 9.<br /> 
Note2: Enabling this CVar with an old graphics driver causes the game screen to go black</big>
Note2: Enabling this CVar with an old graphics driver causes the game screen to go black</big>


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==Default Setting==
==Default Setting==
;0
;2


==Possible Settings==
==Possible Settings==
;0 :Off
;0
;1 :Short range
:Animated liquid textures, texture based ripples and no reflection (old water)
;2 :Long range
;1
:Normalmap liquid textures, texture based rippes and sky reflection
;2
:Normalmap liquid textures, procedural ripples and screen-based reflection
;3
:Normalmap liquid textures, procedural ripples and full reflection


==Changing this setting==
==Changing this setting==

Revision as of 19:06, 20 December 2018

Note: Water currently works on DirectX 10 cards (GeForce 8 series, Radeon HD 2000 series and higher) through vendor extensions on DirectX 9.
  Note2: Enabling this CVar with an old graphics driver causes the game screen to go black

This CVar adds ripples to the new Cataclysm water (CVar waterdetail).

Default Setting

2

Possible Settings

0
Animated liquid textures, texture based ripples and no reflection (old water)
1
Normalmap liquid textures, texture based rippes and sky reflection
2
Normalmap liquid textures, procedural ripples and screen-based reflection
3
Normalmap liquid textures, procedural ripples and full reflection

Changing this setting

In-game, type the following

/console rippledetail setting

Alternatively, you can exit wow, open the Config.wtf file, and add the following line:

SET waterdetail setting

Patches

  1. REDIRECT Template:Patch 4.0.3

References