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Move page script moved page API GetUnitSpeed to WoW:API GetUnitSpeed without leaving a redirect
(New page: This is a work in progress... When the unit is not moving this returns 0<BR/> When the unit is on a moving object such as a boat that's moving this returns 0<BR/> When the unit is running...) |
m (Move page script moved page API GetUnitSpeed to WoW:API GetUnitSpeed without leaving a redirect) |
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{{wowapi}} __NOTOC__ | |||
Added with WoW 3.0 {{wotlk-inline}} | |||
==Usage== | |||
Returns a value representing the moving speed of a unit. | |||
value = GetUnitSpeed("[[UnitId|unit]]") | |||
== Parameters == | |||
=== Arguments === | |||
:;unit : String - The [[unitId]] for which the speed information is returned. This has not been tested with all units but does work for "Player" units. | |||
=== Returns === | |||
:;value : Number - value of the unit speed | |||
==== Examples ==== | |||
Player unit moving at 100% -- value = 7<BR/> | |||
Player unit moving at 175% -- value = 12.25<BR/> | |||
Player unit moving at 200% -- value = 14<BR/> | |||
== Misc. Calculations == | |||
7 * 1.75 = 12.25 so apparently 7 = 100% | |||
For example, the following will put the speed in % into the variable s. | |||
s = string.format("%d", (GetUnitSpeed("Player") / 7) * 100); | |||