Added Link Checking
(Added information on what the tradeskill ID represents.) |
(Added Link Checking) |
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| Line 43: | Line 43: | ||
It is unknown at this time what the ordering of the bitset is, and therefore difficult to determine which bit corresponds to which recipe without experimentation and data collection. | It is unknown at this time what the ordering of the bitset is, and therefore difficult to determine which bit corresponds to which recipe without experimentation and data collection. | ||
== Link Checking == | |||
<ul> | |||
<li>The server does a GUID check on the tradeSkillLink. As such, these links won't work cross-servers, but they do work cross-faction.</li> | |||
<li>The server checks if the character specified by the GUID actually has the tradeskill, rank doesn't matter.</li> | |||
<li>The server doesn't check between the tradeskill rank, current/max skill, and the recipe list.</li> | |||
<li>If a tradeSkillLink does not pass these checks, it'll fail silently.</li> | |||
</ul> | |||
== Notes == | == Notes == | ||