expirationTime is always returned regardless of who cast the buff/debuff
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(expirationTime is always returned regardless of who cast the buff/debuff) |
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;count : Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ). | ;count : Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ). | ||
;debuffType : String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type. | ;debuffType : String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type. | ||
; duration : Number - The full duration of the debuff in seconds; | ; duration : Number - The full duration of the debuff in seconds; | ||
; expirationTime : Number - | ; expirationTime : Number - The time in seconds (like what returns [[API GetTime|GetTime()]]) when the aura will expire. | ||
; unitCaster : String - [[unitId]] reference to the unit that casted the buff/debuff. | ; unitCaster : String - [[unitId]] reference to the unit that casted the buff/debuff. | ||
; isStealable : Boolean - 1 or nil depending on if the aura can be spellstolen. | ; isStealable : Boolean - 1 or nil depending on if the aura can be spellstolen. | ||