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| {{stub/API}}
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| {{wowapi}} __NOTOC__ | | {{wowapi}} __NOTOC__ |
| | | Grant a custom amount of levels to a RaF-linked player. |
| <!-- Describe the purpose of the function, exhausting detail can be saved for a later section -->
| | GrantLevel("unit", levels) |
| <!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
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| GrantLevel("unit",level) | |
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| == Arguments == | | == Arguments == |
| <!-- List each argument, together with its type -->
| | ;unit : String ([[UnitId]]) - player to grant levels to. |
| :("unit",level)
| | ;levels : Number - amount of levels you wish to grant to the unit. |
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| :;unit : [[UnitId]], also accepts names but you need to be in line of sight to each other in order to grant levels
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| :;level : integer, the amount of levels you want to give away (function always grants one level, no matter this parameter)
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| == Returns ==
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| <!-- List each return value, together with its type -->
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| Nothing
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| == Example ==
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| <!-- If it helps, include an example here, though it's not required if the usage is self-explanatory -->
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| GrantLevel("target",1)
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| or
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| GrantLevel("Zuotheshaman",1)
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| <big>'''Result'''</big>
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| <!-- If it helps, include example results here, though they are not required. You're allowed to cheat liberally since WoW isn't a command line language. -->
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| Grants your target one level, or grant Zuotheshaman one level (if unit is in line of sight otherwise you get a error)
| | == Notes == |
| | * You must be in visibility range of the unit; the unit must also fulfil RaF requirements for level granting — check with {{api|CanGrantLevel}}. |
| | * Regardless of the value of the levels argument, the function only grants a single level to the unit. |