→Notes: fixed incorrect reference to "EEEEEE" instead of 7 E's
m ("sixth" should be "seventh") |
(→Notes: fixed incorrect reference to "EEEEEE" instead of 7 E's) |
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| Line 33: | Line 33: | ||
:; CCC : If the unit is a pet, CCCDDDD forms a unique ID for the pet based on creation order; if a world object, CCCDDDD is the object ID; otherwise unknown. | :; CCC : If the unit is a pet, CCCDDDD forms a unique ID for the pet based on creation order; if a world object, CCCDDDD is the object ID; otherwise unknown. | ||
:; DDDD : If the unit is an NPC, this is the hexadecimal representation of the NPC id. | :; DDDD : If the unit is an NPC, this is the hexadecimal representation of the NPC id. | ||
:; | :; EEEEEE : If the unit is a player, this is a unique identifier based on creation order. Otherwise, this is a spawn counter based on spawn order. | ||
=== Example: Determining unit type === | === Example: Determining unit type === | ||