m
Clarification on the hex prefix being "part of the string".
m (Clarification on the hex prefix being "part of the string".) |
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Players keep their GUID forever, and are unique even in cross-server battlegrounds. | Players keep their GUID forever, and are unique even in cross-server battlegrounds. | ||
The strings always begin with '0x', which is the normal prefix for hexadecimal numbers. The '0x' prefix isn't actually part of the | The strings always begin with '0x', which is the normal prefix for hexadecimal numbers. The '0x' prefix isn't actually part of the ID number, it's just to say "this is a hex string." | ||