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A '''focus target''' is a secondary [[target]] system, used to keep track of a second [[unit]] other than the currently targeted unit. The focus is a sort of "target memory" meaning that the focus can be set then recalled with simple [[macro]] commands. Furthermore, the user interface supplies full real-time updates for the currently stored focus, including health and mana updates and [[enemy casting bar]]s. | A '''focus target''' is a secondary [[target]] system, used to keep track of a second [[unit]] other than the currently targeted unit. The focus is a sort of "target memory" meaning that the focus can be set then recalled with simple [[macro]] commands. Furthermore, the user interface supplies full real-time updates for the currently stored focus, including health and mana updates and [[enemy casting bar]]s. The default UI provides a unit frame for the Focus as of recent patches. | ||
Note that actions cannot be performed directly on the focus. A player must first acquire a character (player, mob or otherwise) as the focus, often through a macro. It is also possible to bind keys to the set focus and target focus functions. | Note that actions cannot be performed directly on the focus. A player must first acquire a character (player, mob or otherwise) as the focus, often through a macro. It is also possible to bind keys to the set focus and target focus functions. | ||
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==See also== | ==See also== | ||
*[[Useful macros]] | *[[Useful macros]] | ||
[[Category:UI]] | [[Category:UI]] | ||
[[Category:Macros]] | [[Category:Macros]] | ||