WoW:CVar gxApi: Difference between revisions

149 bytes added ,  14 February 2010
replaced 'direct3d' --> 'd3d9' as accepted switch in first line of intro
mNo edit summary
(replaced 'direct3d' --> 'd3d9' as accepted switch in first line of intro)
Line 1: Line 1:
{{stub/Tech}}
{{stub/Tech}}


Switches between 3d engines. Accepts ''direct3d'', ''opengl'' or ''d3d9ex'' as parameters.
Switches between 3d engines. Accepts ''d3d9'', ''opengl'' or ''d3d9ex'' as parameters.


== Windows ==
== Windows ==
Line 22: Line 22:
Default:
Default:
  SET gxAPI "OpenGL"
  SET gxAPI "OpenGL"
''Note'': 'gxAPI' used here is likely supposed to be 'gxApi' -- need a Mac user to confirm; I believe most CVars are case sensitive. (Pseudo-Suramar)


As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.<ref name="TechOpenGL">{{ref web
As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.<ref name="TechOpenGL">{{ref web
Line 30: Line 33:
|accessdate=2010-02-12
|accessdate=2010-02-12
}}</ref>
}}</ref>


== Patch changes ==
== Patch changes ==
Line 37: Line 42:
==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Console variables|gxApi]]
[[Category:Console variables|gxApi]]