WoW:API SetDungeonDifficulty: Difference between revisions

m
Move page script moved page API SetDungeonDifficulty to WoW:API SetDungeonDifficulty without leaving a redirect
m (spelling)
m (Move page script moved page API SetDungeonDifficulty to WoW:API SetDungeonDifficulty without leaving a redirect)
 
(3 intermediate revisions by 3 users not shown)
Line 4: Line 4:


==Arguments==
==Arguments==
"Difficulty" may be any one of the following arguments: 1, 2, 3.
"Difficulty" may be any one of the following arguments: 1, 2




Difficulty:
Difficulty:
  1 normal
  1 5 players normal
  2 heroic
  2 5 players heroic
3 epic


==Notes==
==Notes==
When the change occurs a message will be shown in your default chat.<br>
When the change occurs a message will be shown in your default chat.<br>
When you use this function all saved instances will be reset.<br>
When you use this function the saved instances will no more be reset.<br>
"Epic mode" might not work, but will show a nice chatmessage :)
There are two more parameters to the function, but it is not currently known what they do.
==Example==
==Example==
===Code===
===Code===


  /script SetDungeonDifficulty(1);
  /script SetDungeonDifficulty(1);
/script SetDungeonDifficulty(2);


===Result===
===Result===
"Dungeon difficulty set to Normal (All saved Instances have been reset)" will be shown in your default chat.
"Dungeon difficulty set to 5 player" will be shown in your default chat.
Then "Dungeon difficulty set to 5 player (Heroic)" will be shown in your default chat.
 
3.2.0: 3 (epic) removed and added a new function [[API_SetRaidDifficulty]] for the new split between normal/heroic and 10/25
Anonymous user