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Druid Macros | Druid Macros | ||
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1. Mark of the Wild to a target's level<br> | 1. Mark of the Wild to a target's level<br> | ||
/script r=7;l={1,10,20,30,40,50,60};if not UnitIsFriend("player","target")then TargetUnit("player");end;t=UnitLevel("target");for i=r,1,-1 do if (t>=l[i]-10) then CastSpellByName("Mark of the Wild(Rank "..i..")");break;end;end | /script r=7;l={1,10,20,30,40,50,60};if not UnitIsFriend("player","target")then TargetUnit("player");end;t=UnitLevel("target");for i=r,1,-1 do if (t>=l[i]-10) then CastSpellByName("Mark of the Wild(Rank "..i..")");break;end;end | ||
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MOST USEFUL | |||
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-Change Action Bar Page<br><br> | |||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯<br><br> | |||
Macro: /script CURRENT_ACTIONBAR_PAGE = X; | |||
/script ChangeActionBarPage(); | |||
Use: Replace "X" with the action bar page number, and by pressing | |||
this, it'll automatically change. | |||
Example: You have two of these, both set on the "=" on page 1 and 2, | |||
and have page 1's set to change to page 2, and vise virsa. When | |||
ever you press "=", it'll toggle between page 1 and 2. | |||
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-Sharpen weapons with stones(By Arag)<br><br> | |||
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Macro: /script UseContainerItem (#,#); | |||
/script PickupInventoryItem (16); | |||
Use: Simply press a button and use a Sharpening or Weightstone. | |||
Example: Press a button, sharpen your weapon. Change the 16 or 17 | |||
to do it for a secondary weapon. For the #'s on the first line, | |||
please refer to "Understanding Location" in section 6. | |||
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-Quick Self-Bandage(by Domandred)<br><br> | |||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯<br><br> | |||
Macro: /target [Player Name] | |||
/script UseContainerItem(#, #); | |||
/script TargetLastEnemy(); | |||
Use: Really nice macro for duels or 1v1 pvp. You can stun/fear | |||
your enemy, press this and it'll automatically bandage you | |||
without loosing your target. | |||
Example: N/A | |||
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Pets<br><br> | |||
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__________________<br><br> | |||
-Pet Attack<br><br> | |||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯<br><br> | |||
Macro: /script PetAttack(); | |||
Use: Sends your pet to attack. Best used with a hunter's shot skill. | |||
Example: N/A | |||
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__________________<br><br> | |||
-Pet's Target<br><br> | |||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯<br><br> | |||
Macro: /script TargetUnitsPet("Player"); | |||
Use: Targets what your pet is targeting. | |||
Example: N/A | |||
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__________________<br><br> | |||
-Auto Feed Pet<br><br> | |||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯<br><br> | |||
Macro: /cast Feed Pet | |||
/script PickupContainerItem (#,#) | |||
Use: When I played my hunter, I loved this macro. When you press | |||
this macro, it'll cast Feed pet on the PickupContainerItem. | |||
The way this works is that all you do is press it, and it'll | |||
automatically feed your pet the item in the bag/slot you | |||
specify. | |||
Example: Your too lazy to feed your pet, so you press a button and it's | |||
all done. | |||
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-Warlock fears, pet stays.<br><br> | |||
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Macro: /cast Fear(Rank #) | |||
/script PetFollow(); | |||
Use: Warlock cast fear, and pet quits attacking. Good to prevent | |||
your pet from messing your fear up. | |||
Example: N/A | |||
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__________________<br><br> | |||
-Hunter Pull A<br><br> | |||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯<br><br> | |||
Macro: /cast Concussive Shot(); | |||
/script PetAttack(); | |||
Use: This is a macro I use for my pet, and I love it. It's great | |||
for solo. What it does is whenever you cast your Concussive | |||
shot (which activates Autoshoot), it'll send your pet to | |||
attack. Great for solo, because if your pet has the highest | |||
growl, you shouldn't get hit. | |||
Example: N/A | |||
<br><br> | |||
__________________<br><br> | |||
-Hunter Pull B<br><br> | |||
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Macro: /cast Hunters Mark(Rank #); | |||
/script PetAttack(); | |||
/cast Autoshoot(); | |||
Use: This was created by NetherRelm, and also works very well. This | |||
will cast Hunter Mark on the enemy, and like mine, send your pet | |||
to attack and turn Autoshoot on. | |||
Example: N/A<br><br> | |||