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Move page script moved page API SetRaidTarget to WoW:API SetRaidTarget without leaving a redirect
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{{wowapi}} | {{wowapi}} | ||
Set which [[ | Set which [[target markers]] will be shown over a mob or raid member. | ||
SetRaidTarget("unit", iconId); | |||
SetRaidTarget("unit", | |||
== Arguments == | |||
;unit | |||
: String - The [[API TYPE UnitId|unit]] to change the target markers of. | |||
;iconId | |||
: Number - Raid icon index; 0 to remove any icons from the unit. | |||
::1 = Yellow 4-point Star | |||
::2 = Orange Circle | |||
::3 = Purple Diamond | |||
::4 = Green Triangle | |||
::5 = White Crescent Moon | |||
::6 = Blue Square | |||
::7 = Red "X" Cross | |||
::8 = White Skull | |||
== Example == | == Example == | ||
SetRaidTarget(" | To set a skull over your current target: | ||
/script SetRaidTarget("target",8); | |||
{{ | == Notes == | ||
* This function was added in patch 1.11, which introduced the 8 different target icons that can be assigned to mobs or players. The icons are only visible to your party. | |||
* In a 5-man party, all party members may assign raid icons. In a raid, only the raid leader and the assistants may do so. | |||
* Units may only be assigned one icon at a time; an icon may only be assigned to one unit at a time. | |||
* This function does not remove the icon if you're trying to assign the icon that is already assigned to the unit. {{api|SetRaidTargetIcon}} function, provided by FrameXML, provides this toggling behavior. (This note seems to be false. SetRaidTarget does currently toggle the icon off if it is already set. You can use [http://www.wowwiki.com/API_GetRaidTargetIndex GetRaidTargetIndex] to check if the icon already exists on the unit) | |||