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WoW:API Model SetFacing: Difference between revisions

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  <center>'''SetFacing''' ''-Documentation by DerGhulbus-''</center>
  <center>'''SetFacing''' ''-Documentation by DerGhulbus-''</center>


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The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself.
The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself.
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