WoW:API ChatFrame AddChannel: Difference between revisions
Jump to navigation
Jump to search
(Corrected the return parameter spec. Added some more examples, and described some window frame types.) |
m (catfix, Replaced: {{framexml → <br>{{framexml) |
||
| Line 1: | Line 1: | ||
{{framexmlfunc|FrameXML/ChatFrame.lua}} __NOTOC__ | <br>{{framexmlfunc|FrameXML/ChatFrame.lua}} __NOTOC__ | ||
ChatFrame_AddChannel(chatFrame, 'channelName'); | ChatFrame_AddChannel(chatFrame, 'channelName'); | ||
Revision as of 00:43, 15 July 2008
← WoW API < ChatFrame:AddChannel
This function is implemented in Lua here FrameXML/ChatFrame.lua.
ChatFrame_AddChannel(chatFrame, 'channelName');
Order a chat frame to display a previously-joined chat channel
Parameters
Arguments
- (chatFrame, 'channelName')
- chatFrame
- Object - The chat frame to display the channel in. Some ex
- channelName
- String - The name of the chatchannel to activate.
Returns
- nil
Example
ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, "test"); ChatFrame_AddChannel(SELECTED_CHAT_FRAME, "ErrorInfo"); ChatFrame_AddChannel(ChatFrame1, "AnotherChannel");
chatFrame
DEFAULT_CHAT_FRAME - Adds the channel to the default chat window.
SELECTED_CHAT_FRAME - Adds the channel in the chat window with focus ( the front window ).
ChatFrameX - Where X is an int from 1 to 10. Seems to add the channel to any chat window, where X=1 is the left-most window.