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Returns the mana points of the specified unit.  DEPRECATED - As of 3.0, [[API_UnitPower|UnitPower]] is the preferred method of obtaining unit power.
 
----
;''Usage''
 
local mana = UnitMana("unit");
 
----
;''Arguments''
 
:;unit : String - The [[API TYPE UnitId|UnitId]] of the unit whose MP should be returned
 
----
;''Returns''
 
:;mana : Number - the unit's current mana points
 
----
;''Details''
 
: There's nothing special about this really. There is, however, one interesting anomally: While [[API UnitHealth|UnitHealth]] will return percentage values for "target" and "mouseover", this one seems to return the actual mana points for all possible targets.
 
:This is also the mechanism for getting a unit's rage or energy, since there were no corresponding UnitEnergy or UnitRage functions.  You can use [[API UnitPowerType|UnitPowerType]] to figure out whether what you're getting is Rage, Energy, or actual Mana.
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