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<center>'''SetTexCoord''' ''-Documentation by [[user: | <center>'''SetTexCoord''' ''-Documentation by [[user:tcxxs|tcxxs]]-''</center> | ||
Limit the region of a texture drawn by the Texture widget. | Limit the region of a texture drawn by the Texture widget. | ||
<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | <!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | ||
obj:SetTexCoord( | obj:SetTexCoord(left,right,top,bottom); | ||
== Parameters == | == Parameters == | ||
=== Arguments === | === Arguments === | ||
:( | :(left,right,top,bottom) | ||
: Number - (range: 0-1) | |||
== Note == | |||
:The function cut a sub-region,use the new TopLeftPoint is (left,top),new BottomRight is (right,bottom),so you can use the function to rotate the texture or sub-region | |||
== Example == | == Example == | ||
getglobal("MyAddOnTexture" .. id):SetTexCoord(0, 0.5, 0.5, 1); | getglobal("MyAddOnTexture" .. id):SetTexCoord(0, 0.5, 0.5, 1); | ||