→Details: changed terminology a bit
m (sp) |
(→Details: changed terminology a bit) |
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==Details== | ==Details== | ||
: | :Returns true when initiating combat. | ||
: | :Returns true if aggroed, even if enemy doesn't land a blow. | ||
:If a hunter, then | :If a hunter, then returns true shortly after pet enters combat. | ||
:If using timed spell such as aimed shot, | :If using timed spell such as aimed shot, returns true when spell fires (not during charge up). | ||
: | :Returns to false on death. | ||
: | :Returns false if the unit being checked for aggro is out of range, or in another zone. | ||
''Note: | ''Note: returns false if a unit is proximity-aggroed. It wont return true until it either attacks or is attacked.'' | ||
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