WoW:API FollowUnit: Difference between revisions

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FollowUnit("[[API_TYPE_UnitId|UnitID]]")<br><br>
{{wowapi}}
Can only follow allies


Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option.
Start following an allied unit
  FollowUnit("[[API_TYPE_UnitId|unit]]")


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== Arguments ==
A: Try this:
:;unit: String - the [[API_TYPE_UnitId|UnitID]] to follow, e.g. "target", "party1", "raid1", etc..
/script MoveForwardStart(0)
/script MoveForwardStop(0)


Which starts you moving (thus breaking the follow), and then immediately stops (Which means you stay in one place).
== Details ==
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Nope, that doesn't work. Movement functions were disabled as of 1.6.
* It is '''not possible''' to ''stop'' following someone from a script. The player needs to take action (move, jump, sit, whatever). See the [[Talk: API FollowUnit|{{discussiontab}} page]].
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And become impossible with 1.10


 
* See also [[API FollowByName|FollowByName]]()
 
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{{WoW API}}
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