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Returns whether the player is in a [[Rest|rested]] (earning double XP for kills) or normal state. | Returns whether the player is in a [[Rest|rested]] (earning double XP for kills) or normal state. | ||
<pre>GetRestState()</pre> | <pre>id, name, mult = GetRestState()</pre> | ||
== Parameters == | |||
=== Arguments === | |||
:None. | :None. | ||
=== Returns === | |||
;''Returns'' | |||
''''' | :;id - rest state Id | ||
* '''1''' if the player is in a rested state. | |||
* '''2''' if the player is in a normal state. | |||
Blizzard code indicates that there may be state up to 5. | |||
: | :;name - rest state name, localised (i.e. "Normal", "Rested", ...) | ||
: | |||
:;mult - rest state XP multiplier. | |||
---- | ---- | ||